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- //Bullets, Projectiles, Missiles, Flares (maximum 500 20 20 20)
- Ammo 0 0 0 5
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- //Tank, Jet, HelicopterGun, HelicopterRocket (range:1-9) (default 1,3,3,3)
- Aggression 3 6 3 3
-
- Daytime
- //Nightime
- Crosshair
- //Artillery
- //Bombers
- AltGun
- //AltCannon
-
- /*** TANK (maximum 12) ***/
- //Object TANK
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
-
-
- /*** APC (maximum 4, soldiers 6) basic ***/
- //Object APC1
- //Delay 600
- //ObjectInc
- //Delay 650
- //ObjectInc
- //Delay 700
- //ObjectInc
- //Delay 750
- //North
- //South
- //East
- //West
-
-
- /*** APC (maximum 4, soldiers 6) gun turret ***/
- //Object APC2
- //Delay 1000
- //ObjectInc
- //Delay 1100
- //ObjectInc
- //Delay 1050
- //ObjectInc
- //Delay 1150
- //North
- //South
- //East
- //West
-
-
- /*** APC (maximum 4, soldiers 6) missile turret ***/
- //Object APC3
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
-
-
- /*** JET (maximum 16) ***/
- Object JET
- Delay 50
- ObjectInc
- Delay 60
- ObjectInc
- Delay 70
- ObjectInc
- Delay 200
- ObjectInc
- Delay 250
- ObjectInc
- Delay 400
- ObjectInc
- Delay 450
- //ObjectInc
- //Delay 600
- //ObjectInc
- //Delay 660
- //ObjectInc
- //Delay 700
- //ObjectInc
- //Delay 700
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
-
-
-
- /*** BOMBER (maximum 9) ***/
-
- /*** COBRA (maximum 12) ***/
- //Object COBRA
- //ObjectInc
- //ObjectInc
-
- /*** CH53 (maximum 8, soldiers 6) ***/
- //Object CH53
- //ObjectInc
- //ObjectInc
-
-
- /*** C130 (maximum 8, soldier 0-12) ***/
- Object C130
- Delay 300
- //troops1 8
- hdrop 3
- mdrop 3
- adrop 3
- pdrop 3
- //passes 2
- //North
- //South
- //East
- //West
-
- //ObjectInc
- //Delay 600
- //troops1 8
- //troops2 4
- //hdrop 2
- //mdrop 2
- //adrop 2
- //pdrop 2
- //passes 2
-
-
- //ObjectInc
- //Delay 400
- //troops1 6
- //passes 1
-
-
- End
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